YOANN CHEVANCE
GAME PROGRAMMEER
About me
I am always curious to understand how things work, and how to make them work better or differently. I like to use technologies to innovate and inspire, and I am fascinated by the creative and immersive possibilities offered by computers.
I developed an acute interest for computer gaming in middle school, as a user and more importantly as an enthusiast observer of the many fields involved: story-telling, graphic and sound design, human anatomy and physics simulation, virtual reality, architecture and landscape, artificial intelligence, gaming technology, and programming.

EDUCATION
Bournemouth University, UK
Bsc (Hons) Game Software Enginnering
L'institut de L'internet et Multimédia, France
Master Game Programming
Université du Québec à Chicoutimi, Canada
Double Diploma, Master ’ s degree in Computer Science (Video Games)
SKILLS
Advanced: Unity, Unreal Engine, Engine Programming
Proficient: C++, C#, Python, Blender, Project Management

